Robin is a narrative driven platformer that seeks to explore a child’s emotions and trauma during the Spanish civil war. The game will take place in two distinct but interlaced worlds, the “Real World” and the “Dream World”. This presents the player with two very different game mechanics, in the “Real world” Robin is but a ten-year-old child that is grounded, held back by restrictive earthly physics, the player will have to rely on logic to complete puzzles and move forward.
On the other hand, in the “Dream World'' anything is possible, a realm where feeling and emotions can be fully explored and experience how Robin’s subconscious deals with hard hitting facts during dire times. Thankfully Robin will benefit from the help of Triip, a fairy that appears to have some connection with the old Basque gods, Mari and Basajaun.
Credits
Executive Production
SNEO Mestizaje- Mayda IslasDirection & Writing
Kubic[s]- Fede GarcíaMusic
Juan BeldaSound
Pablo CostaConcept artist
Julio PalaciosArt & Graphic Design
Fourtoeight
Level Design
Fabrizio BogadoProgramming
Diego StrasserAnimation & Additional Art
Anthony GarcíaFabrizio Bogado
Testing & Additional development
Diego StrasserFabrizio Bogado
Anthony García
Camila Pereyra