released
06/01/2021

by

  MorningApe



The real world



Little did we know what awaited us. The burning passion we all shared for gaming, theinspiration that we had and all the trails we had confronted personally did not prepare us tolearn what it meant to code. Having gone to several “programming camps” we were ready to pick an engine where we knew we could all collaborate and execute the developmentof the project through different iterations, versions, and prototypes. Using “Unity” as the core game engine was the clear and present choice. Having each uppedour own game and getting to know the viscera of an interactive platform allowed us to bringinto this world a working prototype… At least on paper. Long days and even longer nights haveled us to where we currently are, pre-alpha.




 Robin and Triip: main character and companion  // Concept Art


Robin and Triip: main character and companion  // Concept Art



Screen indicators demo 1

Real World // keyframe







A few unfiltered Hand-drawn assets for the dream world

A few unfiltered Hand-drawn assets for the dream world